onKeyPressed
fun Node.onKeyPressed(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(KeyEvent) -> Unit)
See also
Node.setOnKeyPressed
fun Scene.onKeyPressed(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(KeyEvent) -> Unit)
See also
Scene.setOnKeyPressed