onKeyReleased
fun Node.onKeyReleased(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(KeyEvent) -> Unit)
See also
Node.setOnKeyReleased
fun Scene.onKeyReleased(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(KeyEvent) -> Unit)
See also
Scene.setOnKeyReleased