onRotationFinished
fun Node.onRotationFinished(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(RotateEvent) -> Unit)
See also
Node.setOnRotationFinished
fun Scene.onRotationFinished(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(RotateEvent) -> Unit)
See also
Scene.setOnRotationFinished