onRotationStarted
fun Node.onRotationStarted(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(RotateEvent) -> Unit)
See also
Node.setOnRotationStarted
fun Scene.onRotationStarted(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(RotateEvent) -> Unit)
See also
Scene.setOnRotationStarted