onTouchStationary
fun Node.onTouchStationary(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TouchEvent) -> Unit)
See also
Node.setOnTouchStationary
fun Scene.onTouchStationary(context: CoroutineContext = Dispatchers.JavaFx, action: suspend CoroutineScope.(TouchEvent) -> Unit)
See also
Scene.setOnTouchStationary