circle
inline fun NodeContainer.circle(centerX: Double = 0.0, centerY: Double = 0.0, radius: Double = 0.0, fill: Paint? = null): Circle
Add a Circle to this container.
Return
the control added.
inline fun circle(centerX: Double = 0.0, centerY: Double = 0.0, radius: Double = 0.0, fill: Paint? = null, configuration: Circle.() -> Unit): Circle
Create a Circle with configuration block.
Return
the control created.
Parameters
configuration
the configuration block.
inline fun NodeContainer.circle(centerX: Double = 0.0, centerY: Double = 0.0, radius: Double = 0.0, fill: Paint? = null, configuration: Circle.() -> Unit): Circle
Add a Circle with configuration block to this container.
Return
the control added.
Parameters
configuration
the configuration block.